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Ancient Greek Fantasy Concept Art

The project was an ancient greek, roguelike game, with a procedural level and weapons rarity system. I designed the concept art based on the theme of the game and these game mechanics. The player has three weapons to use in the game, bows, swords, and spears. The art style was more stylized rather than realistic with a darker tone.

Concept Art for a female character set in fantasy ancient Greek setting, each iteration shows the character's evolution. Inspired by Spartan warriors and Roman Centurions.

Concept Art for a female character set in fantasy ancient Greek setting, each iteration shows the character's evolution. Inspired by Spartan warriors and Roman Centurions.

Concept Art for a male character set in fantasy ancient Greek setting, each iteration shows the character's evolution. The Clothing of this character is inspired by ancient Greek warriors and a mix with ancient Roman Gladiators.

Concept Art for a male character set in fantasy ancient Greek setting, each iteration shows the character's evolution. The Clothing of this character is inspired by ancient Greek warriors and a mix with ancient Roman Gladiators.

The game was designed to have a loot tier system, based on quality and rarity. The order is ascending from the bottom to the top, from least to most rare drops. These are the spears in the game....

The game was designed to have a loot tier system, based on quality and rarity. The order is ascending from the bottom to the top, from least to most rare drops. These are the spears in the game....

...These the rarity designs for the swords and bows in the game.

...These the rarity designs for the swords and bows in the game.

....These are the arrows, they match the bow that the player has....

....These are the arrows, they match the bow that the player has....